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Universe Map
Kingdom End
Rolk's Drift
Queen's Space
Menelaus' Frontier
Ceo's Buckzoid
Teladi Gain
Family Whi
Kuiper Belt
Uranus 2
Titan
The Vault
Unknown Sector
Xenon Sector 534
Xenon Sector 596
Three Worlds
Power Circle
Antigone Memorial
Rolk's Fate
Profit Share
Seizewell
Family Zein
Oort Cloud
Pluto
Neptune
Uranus
Saturn
Mercury
Shareholder's Fortune
Mines of Fortune
Saturn 2
Saturn 3
Getsu Fune
Menelaus' Paradise
Xenon Sector 597
Guiding Star
Cloudbase NW
Herron's Nebula
The Hole
Atreus' Clouds
Spaceweed Drift
Greater Profit
Thuruk's Pride
Family Pride
Rhonkar's Might
Patriarch's Retreat
Uranus 3
Jupiter
Venus
The Moon
Home of Opportunity
Jupiter 2
Jupiter 3
Bluish Snout
Spires of Elusion
CEO's Wellspring
Cathedral of Xaar
Ringo Moon
Argon Prime
The Wall
Farnham's Legend
Bala Gi's Joy
Blue Profit
Ronkar's Fire
Ronkar's Clouds
Tharka's Sun
Cho's Defeat
Asteroid Belt
Mars
Earth
Family Tkr
Tkr's Deprivation
Ghinn's Escape
Hila's Joy
Ocean of Fantasy
Red Light
Home of Light
President's End
Elena's Fortune
Olmancketslat's Treaty
Ceo's Sprite
Family Rhonkar
Unknown Sector
Unknown Sector
Patriarch's Keep
Two Grand
Heretic's End
Harmony of Perpetuity
Family Njy
Twisted Skies
Cloudbase SW
Ore Belt
Cloudbase SO
Split Fire
Brennan's Triumph
Company Pride
Thuruk's Beard
Unknown Sector
Unknown Sector
Profit Center Alpha
PTNI Headquarters
Void of Opportunity
Circle of Labour
Elysium of Light
Xenon Sector 472
Thyn's Abyss
Albion Delta
Zyarth's Dominion
Zyarths Stand
Xenon Sector 695
Emperor Mines
Paranid Prime
Priest Rings
Priest's Pity
Danna's Chance
Nopileu's Memorial
Hatikvah's Faith
Aladna Hill
Akeela's Beacon
Scale Plate Green
Nyana's Hideout
Omicron Lyrae
Treasure Chest
Black Hole Sun
Albion Alpha
Albion Beta
Albion Gamma
Xenon Sector 598
Xenon Sector 627
Xenon Core 023
Savage Spur
Empire's Edge
Duke's Domain
Emperor's Ridge
Freedom's Reach
Xenon Sector 101
Light of Heart
Legend's Home
Unknown Sector
Eighteen Billion
Xenon Sector 347
Enduring Light
Nathan's Voyage
Wastelands
Midnight Star
Belt of Aguilar
Grand Exchange
Tears of Greed
Ocracoke's Storm
Preacher's Void
Pontifex' Realm
Light Water
Montalaar
Avarice
New Income
Ianamus Zura
Homily of Perpetuity
Unknown Sector
Argon Sector M148
Interworlds
Merchant Haven
Senator's Badlands
Duke's Vision
Emperor's Wisdom
Trinity Sanctum
Preacher's Refuge
Shore of Infinity
Lucky Planets
Rolk's Legacy
Great Trench
Ceo's Doubt
Acquisition Repository
Gaian Star
Mercenaries Rift
Maelstrom
Weaver's Tempest
Bad Debt
Gunne's Crusade
LooManckStrat's Legacy
Spaceweed Grove
Althes
Lost Order
Rhy's Crusade
Rhy's Desire
Ministry of Finance
Rhonkar's Trial
Unknown Sector
Clarity's End
Third Redemption
Perdition's End
Mi Ton's Refuge
Aldrin
Aldrin 2
Megnir
Segaris
Xenon Sector
Family Rhy
Wretched Skies
The Shallows
Desecrated Skies
Moo-Kye's Revenge
Perpetual Sin
Unknown Sector
Bright Profit
Depths of Silence
Dark Waters
Reservoir of Tranquillity
Barren Shores
Priest Refuge
Cardinal's Domain
Sacred Relic
Sanctity of Corruption
Company Strength
Shining Currents
Great Reef
Spring of Belief
Friar's Retreat
Pontifex' Seclusion
Duke's Citadel
Queen's Retribution
Hollow Infinity
Mists of Elysium
Quiet Tides
Emperor's Pride
Unholy Descent
Consecrated Fire
Heaven's Assertion
Patriarch's Conclusion
Contorted Dominion
Faded Dreams
Queen's Harbour
Menelau's Oasis
Vestibule of Creation
Unseen Domain
Unknown Sector
Lasting Vengeance
Thyn's Excavation
Veil of Delusion
Distant Clouds
Kingdom End
RaceBoron
Security LevelCore
Population1.247.631.758
Planets3
Suns150 %
Gate distance55 km
This sector contains one of the most varied selections of products in the known universe. Equipment, raw materials, ship upgrades and installations of many types can be traded here in a relatively secure environment. This is the Boron home world and a place of quiet contemplation and study.
Rolk's Drift
RaceBoron
Security LevelCore
Population51.853.052
Planets3
Suns150 %
Gate distance50 km
The Boron produce high quality electronics and semi-organic computer systems as well as more conventional goods in this large and crowded sector. The supporting factories produce a wealth of raw materials for the local and export markets.
Queen's Space
RaceBoron
Security LevelCore
Population86.271.032
Planets2
Suns150 %
Gate distance90 km
This sector provides cheap, clean power to all the Boron sectors. The Boron's ecologically sensitive ideology requires all power used in Boron sectors, even planetary power supplies, to be produced space-side.
Menelaus' Frontier
RaceBoron
Security LevelCore
Population60.100.230
Planets5
Suns150 %
Gate distance100 km
The Boron and Teladi trade amicably in this peaceful sector. As with all Boron sectors, the economy is heavily reliant on agriculture and imported raw materials. The beguiling organic shapes of Boron Space Trading Stations are a constant reminder of their aquatic origins.
Ceo's Buckzoid
RaceTeladi
Security LevelCore
Population20.271.980
Planets2
Suns150 %
Gate distance70 km
On the border between Teladi and Boron space, this system acts as a major commercial centre for trade between the Foundation and Profit Guilds, as well as providing large amounts of raw mineral resources. Although the Split rarely deign to trade with the Boron, both races trade with the Teladi. Much of this business between the feuding species occurs behind closed doors in this sector - all to the greater profit of the Teladi of course.
Teladi Gain
RaceTeladi
Security LevelCore
Population36.978.731
Planets2
Suns150 %
Gate distance90 km
Once the favoured retreat of Boron philosophers and visionaries, this sector is now managed by the Teladi and has become the preferred destination of fun seekers, weedheads and space-hippies of every race. The Bliss Place in the centre of the sector produces the narcotic spaceweed, the meditative drug of choice for the dreamers, artists and neo-philosophers that are drawn here.
Family Whi
RaceSplit
Security LevelBorder
Population87.098.81
Planets3
Suns150 %
Gate distance80 km
On the Split-Teladi border, this sector is the focal point for much of the limited trade between the Split and other species. The two Teladi systems between Family Whi and the nearest Boron system provide a buffer between the two feuding species. It is usual, however, to find Split on guard against the unlikely threat of a Boron sneak attack.
Kuiper Belt
RaceTerran
Security LevelBorder
Population3.414.623
Planets0
Suns150 %
Gate distance80 km
Buried amongst the desolate streams of rock that cover this remote mining operation, lie the dreams of many who came here in search of fortune. Both equally crushed, both little more than a cold dark shadow of the lives they had once hoped for.
Uranus 2
RaceTerran
Security LevelBorder
Population28.553.613
Planets0
Suns150 %
Gate distance120 km
Without feature or feeling, Uranus stands torn between the grip of the inner system and the hopes of those who have made this silent behemoth their home.
Titan
RaceTerran
Security LevelBorder
Population68.154.501
Planets2
Suns150 %
Gate distance80 km
Within the cold dark seas of Titan, many see the primordial beginnings of a future home alongside that of Earth. Left untouched by terraforming, for now that future remains unblemished.
The Vault
RaceTeladi
Security LevelBorder
Population75.216.520
Planets3
Suns150 %
Gate distance70 km
While the Teladi Company is not known for its military ventures, the population of this sector may choose to disagree. The Vault is a system hard to reach by normal means; this sector contains nothing but high tech stations. The Vault is also home to the Teladi Company's main research facility, always trying to improve upon current technology. Whilst this sector is relatively new, it is thought that it will be expanded further with new ship design and construction facilities. Work has already begun here on a replacement for the aging heavy freighters employed by Teladi traders.
Unknown Sector
RaceUnknown
 
PopulationUnknown
Planets3
Suns150 %
Gate distance40 km
Sector Is Not Recognised in the Database.
Xenon Sector 534
RaceXenon
Security LevelBorder
Population65.958.098
Planets1
Suns100 %
Gate distance110 km
Discovered while exploring Getsu Fune, this sector was cleared of Xenon by a small force of ships, unfortunately soon after this mission was completed the Argon destroyer was ambushed. Its Captain's last report stated that the Xenon entered the sector from an unexplored gate, the position of which was not recorded. The Destroyer was never heard from again. The sector has rarely been entered since and is considered by the Argon to be somewhat cursed in its nature.
Xenon Sector 596
RaceXenon
Security LevelBorder
Population89.241.398
Planets4
Suns150 %
Gate distance180 km
The existence of this sector was thought to be little more than a legend. That was until a lone Boron pilot, crazed with fear and exhaustion, was picked up in the Menelaus Paradise sector. He died shortly after rescue, babbling desperately about an eternal cosmic horror buried deep in the skin of a 'dark planet'. Since then Argon spy probes have been sent in to investigate; as of yet, no discovery has been made public.
Three Worlds
RaceArgon
Security LevelBorder
Population48.629.383
Planets5
Suns100 %
Gate distance70 km
On the border of Argon and Boron space the populated planets of this system are a popular vacation destination for Argon high society seeking safe, cosmopolitan surroundings. The very best in Argon cuisine is made in this system. The Equipment Dock provides a wide choice of weapons and upgrades for combat ships and pleasure-cruisers alike.
Power Circle
RaceArgon
Security LevelBorder
Population84.207.223
Planets2
Suns150 %
Gate distance70 km
Sometime before the last Xenon conflict the planet 'Shipfall' was blown apart by a mysterious disaster of awesome magnitude. The shock-wave eradicated all installations in this area - at the time a thriving Argon industrial colony. Some effort has been made to re-establish the colony since, but its activities are currently restricted mainly to mining and agriculture.
Antigone Memorial
RaceArgon
Security LevelBorder
Population87.579.725
Planets4
Suns150 %
Gate distance90 km
This sector was once occupied by the Argon Federation's largest station, the Antigone. It was attacked in 215 by the largest Xenon fleet known to date. The station launched its defence fleet when one of the Xenon ships fired into the docking bays, destroying several fighter wings and setting off a chain reaction from damaged propulsion systems in the process. The station was destroyed, killing thousands of people. Some crew and visitors managed to make it out through emergency escape pods that were recovered once the Xenon had retreated. In one of the largest recovery efforts ever made by the Argon, medevac ships were dispatched to assist. One of these, the Springbird, was attacked while leaving the sector, forcing it into the atmosphere of the planet 'Sandwell'. All contact was subsequently lost. The recovery operation was extended to find survivors on the planet surface, none were ever located, perhaps due to the scorching heat from the local star. The outpost has now become a place of remembrance for the many Argon who travel here to honour their war dead.
Rolk's Fate
RaceBoron
Security LevelBorder
Population44.333.751
Planets3
Suns150 %
Gate distance75 km
This system supplies most of the weaponry used by the Boron Military in their sporadic battles against the Split, in addition to the defence of their systems from Pirate and Xenon raiders. As it is the main supply and outfitting depot for the Boron space-fleet, it is a prime target for Split attacks should hostilities resume between the two species.
Profit Share
RaceTeladi
Security LevelBorder
Population42.246.764
Planets4
Suns150 %
Gate distance80 km
The factory and refinery workers of Profit Share are renowned for working hard - and partying even harder. The Bliss place can be rough at a cycle's end - on refinery pay-day when the dice are loaded and the stakes are high, tempers can get frayed. The smokeshacks and speakeasies of Profit Share are commonly frequented by the more colourful Pirate crews.
Seizewell
RaceTeladi
Security LevelCore
Population65.338.589
Planets2
Suns150 %
Gate distance70 km
With a wealth of untapped mineral resources and busy commercial and industrial installations, trade in the Teladi's home system is potentially very lucrative. Although well policed, the wealth of this system attracts opportunistic Pirate activity. To guard the profit of the many, a Teladi Destroyer often stands guard over this sector.
Family Zein
RaceSplit
Security LevelCore
Population619.415
Planets3
Suns150 %
Gate distance90 km
This system provides the Split with a wide variety of food and raw materials as well as being the production centre for their heavy ship's Pulse Beam Lasers. Far from the 'wild space' this system is relatively safe from pirate attack although occasional skirmishes are reported.
Oort Cloud
RaceTerran
Security LevelBorder
Population147.285
Planets0
Suns150 %
Gate distance80 km
Deemed to be a viable Class IV mining operation by long-range scout vessels en-route to Proxima Centauri, the Oort Cloud remains largely untouched. Halfway between home and distant suns, few willingly choose to settle here. Those who do are often known to succumb to Oort's Curse, a madness with no reason or cure.
Pluto
RaceTerran
Security LevelCore
Population97.752.473
Planets1
Suns150 %
Gate distance120 km
In Pluto lie the beginnings of the Kuiper Belt. Once thought of as being one of Sol's home planets, it has long since been orphaned and discarded to the uneasy drift of Kuiper's reign. Central Control for both Kuiper and Oort mining are based here, alongside the Military Base of Operations for the outer zones.
Neptune
RaceTerran
Security LevelCore
Population83.076.492
Planets1
Suns150 %
Gate distance100 km
Known by many as Sol's Eye, Neptune's stunning blue shimmer has enticed many to travel further in search of such sights. The cold harsh winds here are sometimes farmed as a viable source of hydrogen.
Uranus
RaceTerran
Security LevelCore
Population28.282.858
Planets0
Suns150 %
Gate distance100 km
Without feature or feeling, Uranus stands torn between the grip of the inner system and the hopes of those who have made this silent behemoth their home.
Saturn
RaceTerran
Security LevelCore
Population72.202.466
Planets2
Suns150 %
Gate distance150 km
To fly across the rings of Saturn, to know its beauty and splendour, to gaze upon such timeless grace, to do all these things is to finally accept your home amongst the stars. It remains a rite of passage for those wishing to gain true understanding of the journey taken.
Mercury
RaceTerran
Security LevelCore
Population58.925.875
Planets1
Suns150 %
Gate distance120 km
Scorched by the fires of eternity, Mercury remains a modern-day Gehenna for those who still believe in such a place. Forsaken by all but the most hardy of voyagers, there are few systems that hold greater torment.
Shareholder's Fortune
RaceTeladi
Security LevelBorder
Population31.975.067
Planets2
Suns150 %
Gate distance110 km
A highly defended system, for reasons that only the Teladi and few others know about. Shareholders Fortune is a new sector developed around a small field of large asteroids. The Teladi believed that this system would provide them with a source of Nividium, a rare material found in only some parts of the universe. After they found out their research ship was incorrect in this assumption the Teladi had to turn to building new factories for high-demand technologies.
Mines of Fortune
RaceTeladi
Security LevelBorder
Population40.941.453
Planets2
Suns150 %
Gate distance80 km
When the Teladi Mining Executive came across this system, they sent several of their Explorer Ships to evaluate the system's resources. One of the ships, the Mercantile, came across abandoned space stations set into some of the mineral-rich asteroids. The technology seemed to be similar to the Argon, however they denied ever having held a presence there. The neighbouring system already belonged to the Teladi, so they quickly moved in, re-aligning the gates with the standard navigation system, near to the alien mines. After retrofitting the stations with Teladi technology, the largest Teladi mining operation in history opened for business.
Saturn 2
RaceTerran
Security LevelBorder
Population60.620.133
Planets1
Suns150 %
Gate distance80 km
To fly across the rings of Saturn, to know its beauty and splendour, to gaze upon such timeless grace, to do all these things is to finally accept your home amongst the stars. It remains a rite of passage for those wishing to gain true understanding of the journey taken.
Saturn 3
RaceTerran
Security LevelBorder
Population22.670.402
Planets1
Suns150 %
Gate distance80 km
To fly across the rings of Saturn, to know its beauty and splendour, to gaze upon such timeless grace, to do all these things is to finally accept your home amongst the stars. It remains a rite of passage for those wishing to gain true understanding of the journey taken.
Getsu Fune
RaceArgon
Security LevelBorder
Population59.712.508
Planets2
Suns150 %
Gate distance125 km
This very remote system was discovered several Jazuras ago by chance by an adventurer. The governments of the individual races could not agree on who should administer this system in the future. In order to underline their own requirement in this area of space each race built space stations. Despite the hefty protests of the Patriarch of the Split, the female discoverer was appointed during the transition period as independent administrator of this region. Each government also sent their own space workers and colonists, transporters and combat ships, and even mighty destroyers to keep the peace in this virgin system. It was the desire of the discoverer of this system to name it after a ship, in which another female star warrior found her way into the X Universe. The system is now under administration by the Terracorp, who are starting to bring in their own stations and occupy empty spaces within the commerce grid.
Menelaus' Paradise
RaceBoron
Security LevelBorder
Population62.030.661
Planets2
Suns100 %
Gate distance90 km
The planet 'Oceania' is a huge world enveloped in swirling coloured mists and encircled with spectacular dust rings. It is a popular meditative resort for Boron monks who spend weeks in isolation in the planet's aquatic wilderness to contemplate the purpose and meaning of life. The installations here service these pilgrims' basic needs.
Xenon Sector 597
RaceXenon
Security LevelBorder
Population46.642.289
Planets3
Suns100 %
Gate distance200 km
Although many ships have been sent to survey this sector, few have returned. Once shunned by all the sentient species, last surveillance records show the system was home to a pirate base that the Xenon constantly placed under attack. Pirate forces set this base up in search of easy pickings when the Xenon fleet jumped to the neighbouring grid 596, only to find the Xenon returned a few wozuras later. With access to the gate blocked, evacuation attempts were futile, leaving them with no option except to hold their position. Their survival in this sector is still a case for much debate.
Guiding Star
RaceArgon
Security LevelBorder
Population39.003.547
Planets3
Suns300 %
Gate distance110 km
With the Argon potentially entering a long and drawn out war, they quickly claimed this sector for its resources. While not out of reach of Terran forces, military presence is low until additional infrastructure is constructed. Many colonists have called this reckless and count themselves lucky that the Terrans have not used the opportunity to gain a foothold away from the front line.
Cloudbase NW
RaceArgon
Security LevelBorder
Population79.716.609
Planets3
Suns150 %
Gate distance65 km
This system is sparsely populated, dedicated purely to the production of raw materials and food for installations in the surrounding systems. The presence of weapons production facilities requires heavy protection by Federation ships against sabotage attacks from Pirates seeking to weaken Argon defences.
Herron's Nebula
RaceArgon
Security LevelCore
Population45.759.433
Planets3
Suns150 %
Gate distance100 km
The Argon mine workers in this mineral rich system are famed across space for their ability to consume vast quantities of Space Fuel. Their semi-legal bootlegging operation keeps the miners happy and the bosses rich. Strong liquor loosens tongues and the system is a hive of gossip, rumour and dubious scuttlebuzz.
The Hole
RaceArgon
Security LevelBorder
Population34.392.985
Planets2
Suns150 %
Gate distance110 km
This Argon system's economy is heavily reliant on trade between the Argon and their Boron allies. The Foundation Guild has its Headquarters here and the Trading Station is the temporary seat of the newly founded Boron Chamber of Commerce. The many cattle ranches here supply Argnu Beef for the local and export markets.
Atreus' Clouds
RaceBoron
Security LevelBorder
Population63.624.726
Planets3
Suns150 %
Gate distance100 km
The planet 'Tethys' has a huge population and the Boron are determined to protect the billions living there from the dangerous lawlessness of nearby 'uncivilised' systems. The local economy is very reliant on import of raw materials - most notably Teladianium which is required by the many Bio-Gas Factories.
Spaceweed Drift
RaceTeladi
Security LevelBorder
Population95.830.033
Planets1
Suns150 %
Gate distance140 km
This system is jealously guarded by the Teladi as it contains scarce organic and mineral resources. The seas of Phobass IV produce kilometre high waves - the best surfing in the universe bar none! The system has a thriving tourist trade based mainly on Boron day-trips to the Planet's many underwater resorts.
Greater Profit
RaceTeladi
Security LevelCore
Population85.168.023
Planets3
Suns150 %
Gate distance55 km
A relatively safe system, ideal for short trading runs and a debut in factory ownership. The Sun Oil Refineries in this system and more in the surrounding systems are reliant on imported sunrise flowers - making this an ideal location for a Solar Power Plant and Dream Farm.
Thuruk's Pride
RaceSplit
Security LevelBorder
Population37.213.615
Planets3
Suns150 %
Gate distance90 km
Thuruks Pride produces a lot of the complex computers and hardware required by Split warships. Plentiful and cheap energy, and a variety of natural raw materials make this system a lucrative high-tech manufacturing center. Split and Paranid technology are combined in this sector to produce efficient and powerful beam weapons.
Family Pride
RaceSplit
Security LevelBorder
Population501.372.614
Planets3
Suns100 %
Gate distance50 km
The home system of the Split, Family Pride is a major resupply point for the Split military as well as having a bustling civilian commercial district. Its primary planet houses the HQ of the Council of All Families - the martial government that rules over Split affairs.
Rhonkar's Might
RaceSplit
Security LevelBorder
Population55.322.500
Planets2
Suns150 %
Gate distance120 km
Bathed in the blood of war-torn nebulae, the Rhonkar Family chose this sector as a point from which to launch further onslaughts against all who opposed them, as well as lick their wounds when such battles fell short. In the outer rim, countless war-dead are offered to the sun in remembrance of their struggle.
Patriarch's Retreat
RaceSplit
Security LevelBorder
Population2.860.803
Planets4
Suns100 %
Gate distance180 km
Originally discovered and claimed by the Split Patriarch as a hideaway, this sector is now a thriving commercial colony. It is from here that the Split Patriarch ordered his forces to repel the attacks from the rebelling Family Rhonkar. In the final tazuras of the war, this sector was made impenetrable with three of the Patriarch's latest prototype destroyers. They managed to defend the sector with their armament of 20 plasma throwers per ship. The Rhonkar family eventually found a way around this blockade. They sent in a small fleet of heavy fighters that made a successful kamikaze run against the command vessel and destroyed it. Then a combined Rhonkar - Njy fleet attacked, eliminating the other two prototypes. The Patriarch was captured and deposed. The plans of these prototypes were lost in battle.
Uranus 3
RaceTerran
Security LevelBorder
Population83.104.620
Planets0
Suns150 %
Gate distance120 km
Without feature or feeling, Uranus stands torn between the grip of the inner system and the hopes of those who have made this silent behemoth their home.
Jupiter
RaceTerran
Security LevelCore
Population93.027.711
Planets1
Suns150 %
Gate distance120 km
Massive by even Terran standards, Jupiter's magnificence is rarely lost on those who enter this sector. The planet's upper atmosphere hosts a wide array of semi-organic life, much of which is still under analysis.
Venus
RaceTerran
Security LevelCore
Population2.143.316
Planets1
Suns150 %
Gate distance120 km
The bitter crushing winds that envelop Venus are matched only by the tenacity of those who have chosen to colonise this sector. The settlers of Venus take pride in atmospheric farming, their yield being equally acidic as their wit.
The Moon
RaceTerran
Security LevelCore
Population382.189
Planets2
Suns150 %
Gate distance120 km
In past times, Earth's moon was little more than a glimmer of the dreams held within those who gazed upon it. The cratered surface now glittering with countless refineries and bases, few will ever remember it as being anything more than a stepping-stone to the stars.
Home of Opportunity
RaceTeladi
Security LevelBorder
Population55.123.591
Planets1
Suns100 %
Gate distance60 km
The border of Teladi and Split space in this part of the universe is located in this system. Trade between the Teladi and the Split Families T'kr and Njy usually takes place in this oddly designed system. Arranged by the Paranid sector designer, Almanckessat, this system's arrangement is thought to bring forth good fortune, to which the Paranid claim a great deal of in the name of their empire, much to the chagrin of the Teladi, to whom Home of Opportunity is the capital of their local sectors.
Jupiter 2
RaceTerran
Security LevelBorder
Population88.805.766
Planets1
Suns150 %
Gate distance80 km
Massive by even Terran standards, Jupiter's magnificence is rarely lost on those who enter this sector. The planet's upper atmosphere hosts a wide array of semi-organic life, much of which is still under analysis.
Jupiter 3
RaceTerran
Security LevelBorder
Population58.388.355
Planets1
Suns150 %
Gate distance80 km
Massive by even Terran standards, Jupiter's magnificence is rarely lost on those who enter this sector. The planet's upper atmosphere hosts a wide array of semi-organic life, much of which is still under analysis.
Bluish Snout
RaceBoron
Security LevelBorder
Population14.404.681
Planets2
Suns100 %
Gate distance65 km
This small Boron outpost produces mineral products as well as the highly regarded Stotts Spices. It has attracted little hostile attention so far. The Boron tolerate the Split using this system as a convenient route to unexplored space in return for safe passage of Boron craft through certain Split systems.
Spires of Elusion
RaceBoron
Security LevelBorder
Population36.862.065
Planets3
Suns300 %
Gate distance110 km
This newly colonised system excited many Boron as its primary planet matched many of the criteria they associate with paradise. Its warm, vast oceans are almost unmatched anywhere in the Boron Kingdom and even Argon tourists have begun to flock to its pristine beaches. Several deep water surveys have been launched with one being lost under mysterious circumstances, leading to the spread of sea monster tales by some Argon. This has done little to stem the tide of visitors.
CEO's Wellspring
RaceTeladi
Security LevelBorder
Population24.280.050
Planets3
Suns300 %
Gate distance110 km
With a notable asteroid field, Teladi managers expected a swarm of opportunistic miners and corporations to lay claim to this sector's many riches. Instead, they found expansion unexpectedly slow. Analysts have proposed possible causes such as the rise of mineral-rich Albion, the over-expansion of NMMC or the more profitable business of gun-running in the Argon-Terran war.
Cathedral of Xaar
RaceParanid
Security LevelBorder
Population26.299.099
Planets3
Suns300 %
Gate distance120 km
As the furthest Paranid sector from Paranid Prime, colonisation of this sector was slow but methodical. With the Argon also colonising a nearby sector, joint military exercises were proposed to the Paranid in an attempt to improve relations and efficiency in working together. Early into the second exercise, a Terran scout party jumped into the sector, shortly followed by a strike force. The joint Argon and Paranid fleet rotated their forces to contain the superior Terran ships until they were forced to jump back to Terran space. The exercises were considered a success and no further major Terran attacks have since been attempted.
Ringo Moon
RaceArgon
Security LevelCore
Population99.229.997
Planets1
Suns150 %
Gate distance80 km
This outpost of basic installations acts as a resupply point for all Federation ships in the area. It produces only the basic products most required by small ships and installations. The system is the spiritual home of the popular Argon sport known as 'Hardball'.
Argon Prime
RaceArgon
Security LevelCore
Population189.451.753
Planets3
Suns150 %
Gate distance90 km
Bathed in the sacred light of the sun 'Sonra', the Argon home system is dominated by the planet 'Argon Prime'. This rich and beautiful world is densely populated and is usually protected by a large Argon Military force, a Titan Destroyer and more recently the Argon's latest flagship carrier, the Argon One, a Colossus class Carrier. Most of the needs of the Argon space fleet are catered for here in orbiting shipyards that also outfit private fighters and transport ships with Argon technology.
The Wall
RaceArgon
Security LevelCore
Population56.558.600
Planets3
Suns150 %
Gate distance80 km
This system provides much needed power and food to the Argon Military as well as providing a convenient temporary HQ for the rapid response squads set up against Pirate activity and Xenon insurgence. It is often used as a base to recharge long range recon ships and carriers and as a result is a well defended and often dangerous system during times of conflict.
Farnham's Legend
RacePirates
Security LevelBorder
Population23.852.124
Planets2
Suns150 %
Gate distance60 km
Originally discovered and declared lifeless by the earth science vessel 'Winterblossom', under the command of Rene Farnham, this system is now a lawless community of high-tech criminals. The illegal computer and weapons systems covertly built here are renowned for innovation if not reliability. None of which you will find publicly available. The hackers and cyberpunks who operate here are notoriously paranoid and are heavily guarded by armed enforcers.
Bala Gi's Joy
RacePirates
Security LevelBorder
Population62.726.854
Planets3
Suns100 %
Gate distance90 km
Deep in unclaimed space this system is little more than a long established and well respected ambush. Rogue Teladi and Argon stations provide cover for aggressive Pirate strike forces. A single, cratered moon holds the wrecks of many of the ships disabled, stripped and left to fall to its surface by freebooters, hullcutters and privateers.
Blue Profit
RaceTeladi
Security LevelBorder
Population39.181.150
Planets2
Suns150 %
Gate distance100 km
A busy and lucrative system with an economy dependent on high-quality electronics. Blue Profit is most famous as the source of the distinctive style of music devised by Teladi factory workers. Combining Teladi reed-whistles and Boron toneshells with Argon and Teladi percussion instruments, 'Teladi Blues' is appreciated by many sentient species.
Ronkar's Fire
RaceSplit
Security LevelBorder
Population7.538.132
Planets5
Suns150 %
Gate distance70 km
The powerful Rhonkar Family runs this large Split weapons outpost. It is a heavily industrialized system with a lack of warmth and lays emphasis on functionality that is common to all Split space installations. Rhonkar Family warriors patrol their property efficiently and deal with unwanted guests with little courtesy.
Ronkar's Clouds
RaceSplit
Security LevelBorder
Population60.760.567
Planets2
Suns100 %
Gate distance80 km
This sparse system is primarily dedicated to the production of food. The Rastar Oil refineries rely on pirate stations for their supplies of space flies and import all other raw materials from outside the system. A dense, mineral-rich asteroid field fills the whole system. Split superstition forbids mining on the largest of these asteroids, claiming them to be cursed.
Tharka's Sun
RaceSplit
Security LevelBorder
Population93.461.999
Planets2
Suns100 %
Gate distance65 km
Prevented by the Argon from invading Boron territory, the Split have set out to colonise the space around their own systems. Tharka's Sun was the first of these new colonies, its mineral resources and agricultural plants providing raw materials for the Split push into new systems.
Cho's Defeat
RaceSplit
Security LevelBorder
Population77.144.131
Planets3
Suns100 %
Gate distance60 km
The Split secured this mineral rich system from the Xenon rearguard early after the last Xenon conflict but sustained heavy losses doing so. It now exists as a welcome, if rough, trading post on a busy route between many species' systems. Few communities hate the Xenon more than the inhabitants of this system.
Asteroid Belt
RaceTerran
Security LevelBorder
Population8.286.160
Planets0
Suns150 %
Gate distance120 km
Miners within this sector are constantly aware that their work is undertaken under the strict scrutiny of security forces, allocated to protect the jump gate recently relocated from Earth. The military presence here is sometimes overwhelming, and often intimidating.
Mars
RaceTerran
Security LevelCore
Population37.154.213
Planets1
Suns150 %
Gate distance100 km
Due to draconian security measures placed on Earth access, the USC chose to place their main base of operations in this sector. Those who reside here consider it fitting that the planet, named after the mythical god of war, has become home to the USC.
Earth
RaceTerran
Security LevelCore
Population2.103.883.426
Planets2
Suns150 %
Gate distance180 km
The jewel of Sol system and home to mankind, Earth. While many see similarities to the Argon homeworld, Earth holds grace and beauty that few could deny as being anything other than unique. For this and painful historical reasons, the AGI Task Force zealously guards the planet and the imposing orbital ring station, the Torus.
Family Tkr
RaceSplit
Security LevelCore
Population75.888.897
Planets2
Suns150 %
Gate distance80 km
This sector is home to the disgraced family T'kr, who were held responsible for a tragic incident that destroyed a Split shipyard and killed five hundred Split. What stopped this family from losing all of its assets was, the then Patriarch of All Split, using T'kr as a sign to all Split that such incidents will not be tolerated. Now the sector is home to all of the family's assets, and it has been only in recent jazuras that the sector has been visited by other families for trade. The sector also marks the border for the Teladi 'fortune' system block. Three sectors that the Teladi use for production, and also contain the stations that T'kr use as their main source of trade. The family's only destroyer patrols the system.
Tkr's Deprivation
RaceSplit
Security LevelBorder
Population26.983.231
Planets2
Suns150 %
Gate distance100 km
Once owned by the T'kr Family, this was a hub of activity. Mining was the main job here, but after the Dragon Incident this sector was seized by the neighbouring Njy family under orders from the Patriarch of all Split. Now the sector has run into disrepair, new stations have been built but are poorly maintained, pirate activity has increased and remnants of a minefield placed by T'kr to stop the seizure of the system can be found hidden in nebula streams. Pilots are asked to take caution in this system, as these mines could still be operational.
Ghinn's Escape
RaceSplit
Security LevelBorder
Population42.661.341
Planets3
Suns150 %
Gate distance45 km
Founded to prevent the Boron expanding further in this area of space this Split colony is heavily guarded and produces surveillance equipment and defensive weapons, allegedly for protection against Boron aggression. A covert Federation intelligence group in turn watch the Split for signs of aggression against the peace loving Boron.
Hila's Joy
RaceBoron
Security LevelBorder
Population24.215.996
Planets3
Suns150 %
Gate distance80 km
Located next to Split space this system is usually on a knife edge of tension. The Boron have no military presence here lest they give the Split an excuse to attack and instead rely on the covert intelligence and good will of other species to dissuade the Split from aggression.
Ocean of Fantasy
RaceBoron
Security LevelBorder
Population90.965.818
Planets2
Suns150 %
Gate distance70 km
This system was the centre of the Xenon weapons test zone during the last conflict. The system's planet was blown apart by an experimental weapon, probably the rumored 'Galaxy Killer' device - used to vaporise and ignite the still burning 'Hadesfire Nebulae'. It is now a laid-back Boron mining and farming colony.
Red Light
RaceArgon
Security LevelCore
Population16.570.234
Planets2
Suns150 %
Gate distance65 km
The Argon military have taken full advantage of the rich resources in this area. Competition is fierce with many companies all competing for business. There are still profit opportunities, however, in mining for the export market. The station here acts as a resupply point for Argon Military fighters and a good selection of surplus weapon systems can be found there.
Home of Light
RaceArgon
Security LevelCore
Population47.238.970
Planets2
Suns150 %
Gate distance50 km
Scattered in the shadow of the now terraformed planet 'Kho's Haven', this recently re-colonised system's installations are mainly concerned with the production of high quality electronics and fabrics. Lax security arrangements make this system a favourite route for Pirate raiding parties looking for richer pickings.
President's End
RaceArgon
Security LevelBorder
Population72.662.666
Planets3
Suns150 %
Gate distance60 km
Now little more than a smouldering shell, Presidents End stands testament to the ferocity of the Kha'ak. What little remains here has been left untouched, a silent memorial and burial ground to the countless souls who lost their lives, unable to escape this sector's final demise. With gates that link to areas that hold even greater anarchy, Argon security patrols struggle to maintain any semblance of control over the sector. Plans to rebuild are still held back by the fear of further reprisals. Perhaps in time Presidents End will see a new beginning, but until then this sector remains in mourning.
Elena's Fortune
RaceArgon
Security LevelBorder
Population68.429.631
Planets3
Suns100 %
Gate distance80 km
Despite the impression of respectability afforded to this system through the honoured name of Elena Kho, this asteroid-strewn colony is a favourite haunt of cut-throats, smugglers, wrecksweepers and hullcutters. The system has come to be a reliable, if illegal, source of controlled and specialized weaponry.
Olmancketslat's Treaty
RacePirates
Security LevelBorder
Population60.184.389
Planets2
Suns100 %
Gate distance65 km
Weapons are required by many of the hidden outposts and illicit operations in unclaimed space. This system provides some of the necessary supplies and is protected by both a covert Pirate presence and a thick asteroid field. The mineral content of these asteroids is likely to cause a conflict between the smugglers and the legitimate mining corporations sooner or later.
Ceo's Sprite
RaceTeladi
Security LevelBorder
Population52.239.126
Planets4
Suns150 %
Gate distance120 km
Highly destructive PAC/PPC Weapons are built here under strict Teladi Military guard. Most of the personnel in this system are tied to the military arm of the Profit Guild or the smaller Teladi Company Navy. The market for recreational and luxury goods is high among those personnel on guard detail in a relatively safe system.
Family Rhonkar
RaceSplit
Security LevelCore
Population68.541.386
Planets3
Suns150 %
Gate distance120 km
This system is the property of the Rhonkar Family, one of the dominant Split clans. Although this system was not always their property, it was seized during the last civil war with the Patriarch of all Split. Success here is ensured by slave labour, illegal mining methods and ruthless workforce control, this is not a matter that concerns the average Split.
Unknown Sector
RaceTerran
Security LevelBorder
Population183.741
Planets0
Suns150 %
Gate distance60 km
Sector Is Not Recognised in the Database.
Unknown Sector
RaceTerran
Security LevelBorder
Population24.752
Planets0
Suns150 %
Gate distance60 km
Sector Is Not Recognised in the Database.
Patriarch's Keep
RaceSplit
Security LevelBorder
Population8.265.712
Planets2
Suns150 %
Gate distance50 km
Situated in a heavy asteroid belt this forbidding Split mining colony has grown into the second capital system of Split space. It is a successful trading location as well as providing much needed support for Split military ships. Run by the relatively liberal Thi Family this is the only Split system not using forced labour in its factories.
Two Grand
RaceTeladi
Security LevelBorder
Population89.329.996
Planets3
Suns150 %
Gate distance140 km
Established at the same time as 'New Income' this well organised Teladi system supports most of the ships travelling through newly colonised Teladi space. The inhospitable, rocky moon on the fringes of this system is used as a survival training ground for Teladi Company Profit-Protection troops.
Heretic's End
RaceTerran
Security LevelBorder
Population96.406.905
Planets2
Suns150 %
Gate distance60 km
Originally discovered and claimed by the Paranid, Heretic's End was used primarily as a remote training area. Since the activation of the gate to Earth in this sector and the massive battle that ensued between the Kha'ak and a combined Terran and Commonwealth force, Terran forces have annexed this sector with little argument from the Paranid. The sector has become a buffer zone between Terran and non-Terran space, patrolled by a large contingent of Terran ships.
Harmony of Perpetuity
RaceGoner
Security LevelBorder
Population57.228.713
Planets1
Suns450 %
Gate distance110 km
The discovery of this intriguing sector has been a welcome distraction for the neighbouring Argon, who are facing conflict. Each star in this trinary system has a distinctively different composition as well as a very active solar cycle. Initial attempts to build stations in this sector failed when violent solar activity forced an evacuation. The lone planet is a barren world, gravitationally locked with the central star. Studies of its surface will hopefully answer questions about this sector's past and suggest colonisation options for the future. The Argon Government has warned against building new stations or visiting in modestly-shielded ships, for fear of another solar event. Some entrepreneurs, looking to exploit the energy of the suns, have completely ignored any warnings.
Family Njy
RaceSplit
Security LevelCore
Population51.235.465
Planets3
Suns150 %
Gate distance70 km
This agricultural system is run by the brutally efficient Njy family. It produces many Split foodstuffs that are shipped to the two planets in this system and neighbouring systems. The Njy family is particularly brutal, offensive and arrogant, even by Split standards.
Twisted Skies
RaceSplit
Security LevelCore
Population61.950.290
Planets3
Suns300 %
Gate distance120 km
With the Xenon advancing, and the loss of the gate connections to the west, Family Zyarth finds itself running out of territory and resources. This sector has been heavily mined by Family Zyarth to support ship production and the remains of its economy. Fortunately the asteroids in this sector are abundant enough to support the Split in their immediate campaign to defend against the Xenon and eventually push them back.
Cloudbase SW
RaceArgon
Security LevelBorder
Population11.941.161
Planets2
Suns150 %
Gate distance40 km
This crowded system produces high quality food, clothing and computer equipment for the neighbouring systems. A strange religious sect reside here in a huge orbiting temple, searching for the secrets of sentient life in the Universe by studying ancient legends and deep historical analysis.
Ore Belt
RaceArgon
Security LevelBorder
Population2.830.704
Planets2
Suns150 %
Gate distance60 km
This mining outpost is surrounded by a field of mineral bearing asteroids with a particularly dense asteroid field to the north. Pirate activity is light and generally non-aggressive, mostly transports headed for the north gate. This is fortunate as high-speed combat in this system is made difficult by the asteroids which also play havoc with missile targeting scanners.
Cloudbase SO
RaceArgon
Security LevelBorder
Population55.684.668
Planets2
Suns150 %
Gate distance40 km
This quiet and unassuming system is a resupply point for the Argon military. Hostile activity is generally minimal as it is well guarded by security patrols. The space equipment dock is a useful source of surplus military equipment as well as second hand kit used by the many Argon Military training outposts in the area.
Split Fire
RacePirates
Security LevelBorder
Population91.995.394
Planets1
Suns150 %
Gate distance60 km
Much of the illicit trading in the known universe goes on in this system. Pirates and smugglers trade with all races and act as go-betweens for sensitive or illegal deals between species. There is a thriving industry in the cheap, counterfeit Paranid jewellery that is often used as conveniently anonymous payment in black market deals.
Brennan's Triumph
RacePirates
Security LevelBorder
Population9.233.677
Planets3
Suns150 %
Gate distance50 km
The last Xenon conflict with the sentient races brought forth many heroes. This system is named after one of the foremost of those who risked all to repel the Xenon threat. Although the name still has deep echoes of honour, courage and wisdom, the system is corrupt and dangerous. The Argon are particularly concerned that the use of this system as a base for the slave trade is an insult to one of their most honoured names.
Company Pride
RaceTeladi
Security LevelBorder
Population37.511.774
Planets4
Suns150 %
Gate distance55 km
Although this system is a hive of Agricultural and Industrial activity many respectable traders and merchants avoid it. Adventure seekers and rogues of all species frequent this system, the often Pirate Base is a real den of iniquity and squalor. This system is a major link in the Split - Teladi trade route and its safety is jealously protected by the Profit Guild.
Thuruk's Beard
RaceSplit
Security LevelBorder
Population8.702.660
Planets1
Suns150 %
Gate distance140 km
On the fringes of civilised space this deep space system is no stranger to raids by pirates and other hostile ships. Founded by the Split leader Thuruk as a prison colony for Boron captured during their wars it has evolved into a thriving industrial outpost.
Unknown Sector
RaceTerran
Security LevelBorder
Population42.895
Planets0
Suns150 %
Gate distance60 km
Sector Is Not Recognised in the Database.
Unknown Sector
RaceTerran
Security LevelBorder
Population11.285
Planets0
Suns150 %
Gate distance60 km
Sector Is Not Recognised in the Database.
Profit Center Alpha
RaceTeladi
Security LevelBorder
Population44.122.204
Planets3
Suns150 %
Gate distance110 km
Situated between two uninhabitable dust planets this relatively new Teladi system produces raw materials as well as light weapons for military and exploration ships. This system is earmarked by the Profit Guild for priority expansion and investment.
PTNI Headquarters
RaceTeladi
Security LevelCore
Population84.912.377
Planets4
Suns150 %
Gate distance55 km
This system is home to the organisation that controls the supply of the rare mineral Nividium. Its factories produce high-quality weapons for the Teladi as well as other general resources for the two planets in this sector. The system is guarded by the PTNI's security arm as well as Teladi Company ships.
Void of Opportunity
RacePirates
Security LevelBorder
PopulationUnknown
Planets2
Suns150 %
Gate distance80 km
This sector has long been known for its pirate activity, but is now openly claimed by a local pirate clan leader. That this is happening on the doorstep of a core Teladi sector has led to speculation that the Teladi CEO may actually be funding the pirate clan. Rumours suggest that the sector was offered to the clan as payment for the clan's loyalty. This clan is well known for its raids on high-value cargo traders. The Teladi, of course, deny all such accusations, claiming that there would be no profit in such a deal.
Circle of Labour
RaceArgon
Security LevelBorder
Population51.409.982
Planets2
Suns100 %
Gate distance80 km
This Argon colony was founded by Kleo Gult, head of the Argon Agricultural Council, but as work continued, it was discovered that more uses could be found for the system. The sector is owned by the AAC which means very little money has been put aside for updating non-essential technology. Residents have thus needed to find a way to make money apart from selling wares and produce. It is believed that there are some illegal goods being sold in the sector, but this has yet to be proven as residents police and protect this sector themselves. Streams of nebula also inhabit this system, and Circle of Labour is usually home to several scientists who try to find a way to mine this untouched resource. The system is unusual as the sun bursts with strong phases of intense light.
Elysium of Light
RaceGoner
Security LevelBorder
Population38.966
Planets3
Suns150 %
Gate distance40 km
Goner prophets and mystics, their mission now complete, travel along a very different path to that of their forefathers. The burning prophecy that Nathan R Gunne's words once held is embodied in this sector, now home to an ever-increasing number of believers, intent on ensuring that the truth of Gunne's Crusade lives on in eternity. To that end, each new station is blessed and considered a distant annexe of the Goner Temple.
Xenon Sector 472
RaceXenon
Security LevelBorder
Population38.646.530
Planets1
Suns150 %
Gate distance60 km
This system was once a Split mining outpost. One Tazura a distress signal from the colony was intercepted by Argon Federation security operatives in Black Hole Sun. When they investigated they found the entire system destroyed, its planet a shattered, radioactive hell. There has been no official explanation from any government concerning this disaster although rumours suggest a Xenon super-weapon is to blame and access to the system is now restricted. Pilots who passed though this system once said that there was a large ship in this system, but recently these reports have stopped. If this ship existed, then it is unknown where it has gone now.
Thyn's Abyss
RaceSplit
Security LevelBorder
Population42.348.965
Planets2
Suns150 %
Gate distance70 km
This deep space system is about as close as the Split get to a civilian operation. It produces food and other organic products and mines the asteroids that are spread throughout the system. Although there is little military presence here all Split are required to complete combat training and civilian Split pilots are no easy target.
Albion Delta
RaceArgon
Security LevelBorder
Population43.289
Planets1
Suns150 %
Gate distance80 km
With Albion's latent mineral wealth, it was no surprise to see several mining corporations clamouring for mining rights. Plutarch Mining Corporation became the front-runner in the contest with their vast funds and readily available fleet of ships. Essentially becoming partners with Jonferco in the Albion endeavour, Plutarch was to showcase the Highway project as a vision of the future, improving both social and economic aspects for any system in which they are installed. The Highway research and technology itself has been withheld from Plutarch, much to the dismay of its top officials.
Zyarth's Dominion
RaceSplit
Security LevelBorder
Population58.702.676
Planets2
Suns100 %
Gate distance200 km
Bordering a dangerous Xenon system, this sector satisfied the glory-seeking Split for many years until the minor skirmishes turned into a fight for survival. As a major Xenon fleet entered the sector, the west gate mysteriously shut-down, cutting off both the supply lines and escape route.
Zyarths Stand
RaceSplit
Security LevelCore
Population23.991.251
Planets1
Suns100 %
Gate distance90 km
With the Xenon approaching, the Split found themselves falling back into this desolate system. Supplies are only delivered by jumpdrive or freighter captains mad enough to brave the Xenon forces.
Xenon Sector 695
RaceXenon
Security LevelBorder
Population88.423.836
Planets3
Suns150 %
Gate distance40 km
One of the most heavily entrenched of the Xenon sectors, 695 is surprisingly sparse in its population. Many of the core assets and components are presumably allocated higher priority in other Xenon-controlled sectors closer to borders of conflict.
Emperor Mines
RaceParanid
Security LevelBorder
Population89.478.855
Planets3
Suns100 %
Gate distance65 km
The Ore and Silicon mines in this system provide mineral resources to the entire Paranid Empire. These energy hungry mines operate continuously, their workers dedicating their labour to the glory of the Xaar. The Paranid Empire permits limited mining on the untapped asteroids in this sector but only Paranid may enter the sacred mines on the 'rusty planet' XylaXaar.
Paranid Prime
RaceParanid
Security LevelCore
Population107.468.312
Planets1
Suns150 %
Gate distance40 km
The jewel of the Paranid Empire produces some of the finest ship equipment available - devastating thermo-nuclear missiles, semi-organic ship hulls, artificially intelligent flight systems and highly powerful lasers are among the tech products to be found. The skies of Paranid Prime are dominated by a fiery gas cloud, the aftermath of a terrible Xenon experiment.
Priest Rings
RaceParanid
Security LevelCore
Population36.144.053
Planets1
Suns150 %
Gate distance45 km
Although this system is primarily concerned with agricultural production, the factories in this system make it a prime target for raiding or sabotage. The stormy ringed planet that dominates this system is currently being terraformed by the Paranid for inhabitation in the near future.
Priest's Pity
RaceParanid
Security LevelBorder
Population9.979.976
Planets3
Suns150 %
Gate distance90 km
This system manufactures hardware for the refit yards in Emperor's Ridge. It also provides masses of mineral and organic products to be consumed by their crews. Despite a heavy security around the military installations the Space Jewellery workshop provides rich pickings for the more aggressive and desperate looters and pirates based in nearby systems.
Danna's Chance
RacePirates
Security LevelBorder
Population14.485.732
Planets3
Suns150 %
Gate distance40 km
This lawless system is the hub of the black market in food and low-tech industrial produce. Many unscrupulous merchants have made a fortune trading illicit goods. Many, many more have been ripped-off, ambushed, swindled, bushwhacked, conned, assaulted, hijacked, stranded, killed or worse.
Nopileu's Memorial
RacePirates
Security LevelBorder
Population43.284.834
Planets2
Suns150 %
Gate distance65 km
Bathed in the scorched glow of a burning nebula, this system was levelled by the devastating experimental weaponry used by Xenon forces in the last great conflict. Once a busy cosmopolitan trading outpost, it is now a rough and ready mining community run by smuggler overlords, possibly in the pay of the powerful Paranid Jewellery cartels.
Hatikvah's Faith
RacePirates
Security LevelBorder
Population30.969.762
Planets3
Suns150 %
Gate distance70 km
After the Xenon conflict this system was abandoned. When the retreating Xenon completely destroyed a neighbouring system by forcing its twin suns to go nova, the colonies and factories of this system were eradicated. It is the home to many refugees of the last Xenon war and the other minor wars that came before it. The people here begin to build new lives and homes while they mourn their past and hope for their future.
Aladna Hill
RaceArgon
Security LevelBorder
Population87.771.539
Planets2
Suns100 %
Gate distance50 km
One of the first systems to be colonised by the Argon after the last Xenon war. Aladna Hill was a supply and support base for the exploration of further systems. The jump gate used by the Xenon to retreat was left intact, allowing rapid exploration of the space beyond this system and the ruthless hunting of Xenon stragglers by rogue squads of revenge-seeking veterans.
Akeela's Beacon
RaceArgon
Security LevelBorder
Population46.945.548
Planets3
Suns400 %
Gate distance170 km
The ageing but brilliant nuclear scientist, Akeela Hartnell, had one dream: to create a string of artificial suns that would light her way, and provide solar power for the ever expanding colonisation of sectors and planets by all races. The vessel that would allow Akeela to see her dream set off on its journey, but as it cleared the Omicron Lyrae system the ship was hit by an asteroid travelling so fast that it was virtually impossible to avoid, greatly damaging the ship. The crew, except for Akeela, disembarked and made their escape from the ship at best speed. Akeela succeeded in getting the ship away from the inhabited sectors, but the resulting explosion changed the sectors gate that locked onto the Aladna Hill sector. For a project that nearly ended in disaster, Akeela's Beacon is her gift to the people of the galaxy. A request by Akeela's last will and testament asked that the Argon govern the new system, but it should be a free place, and a safe haven for all traders. The four glowing stars that once graced this sector, - the result of Akeela's dream, are all but faded and gone. Yet her dream remains in the hearts of many, and so the sector is named after her.
Scale Plate Green
RaceTeladi
Security LevelBorder
Population57.857.466
Planets4
Suns150 %
Gate distance60 km
Dedicated mostly to the production of Nostrop Oil for use in the industrial installations in the neighbouring systems, Scale Plate Green is situated in a small asteroid field near the garden planet 'Nature's Profit', the native home of the Swamp Plant and Sunrise Flower.
Nyana's Hideout
RaceArgon
Security LevelBorder
Population72.235.190
Planets2
Suns100 %
Gate distance100 km
Named after the Argon heroine and Goner priestess Nyana Gunne, great-granddaughter of the famous Argon leader Nathan Gunne, this system was the location of some of the more colourful events in her life. It is now a rough place where times are hard and people harder. There is much illegal activity in this system and skirmishes are common.
Omicron Lyrae
RaceArgon
Security LevelCore
Population28.828.703
Planets2
Suns150 %
Gate distance55 km
Omicron Lyrae remains true to the courage and conviction of those who knew that this sector would not be the last will and testament to the battle fought against the Kha'ak. Here lie the souls of those not forgotten, those who understood that this would be the point at which all races would stand tall and take the battle onwards. Those remaining here are neither forsaken nor left without hope. Life goes on, while in the shadows lurk the destroyers of worlds.
Treasure Chest
RaceArgon
Security LevelBorder
Population91.171.783
Planets3
Suns150 %
Gate distance90 km
This struggling Argon agricultural system is situated between the breathtaking planets 'Garleth Prime' and 'Garleth Beta'. Recent attacks on supply lines by Xenon forces have led to many fire-fights among the installations, asteroids and the busy trade routes in this system.
Black Hole Sun
RaceArgon
Security LevelBorder
Population26.698.316
Planets1
Suns150 %
Gate distance65 km
The furthest Federation outpost from Argon Prime, this dangerous system is both a deep-space resupply point and military tracking station. Xenon activity in this system is carefully monitored by a covert Federation branch who are rumoured to have an inaccessible base hidden near the storm-battered planet 'Hades'.
Albion Alpha
RaceArgon
Security LevelBorder
Population126.572
Planets1
Suns150 %
Gate distance100 km
Discovered during recent exploration, Albion was identified by JSDD as one of several sectors in the running to be their new Headquarters, where they could conduct research into more advanced and potentially unstable technology away from stringent Argon oversight and without placing innocent lives at risk. Following the deployment of several Jonferco-built Trans-Orbital Accelerators, the sector was rechristened Albion Alpha, and for undisclosed reasons the gate was towed to the region now known as Albion Gamma. The sector now houses a mixture of high-tech factories and mines. A further facility also resides within this sector; however little information is available due to highly restricted access. This has fuelled numerous rumours about this station's purpose, the most widespread being that potentially-illegal AI research is conducted there with the knowledge and consent of the Argon government.
Albion Beta
RaceArgon
Security LevelBorder
Population67.834
Planets1
Suns150 %
Gate distance100 km
This region was chosen by JSDD as the second sector within the Albion system for settlement. This is most likely due to the slightly higher solar intensity which has led to this area providing most of the energy for Jonferco's operation in the system, fuelling their rapid expansion. In addition to power production facilities, this sector also houses a similar mixture of high and low tech facilities to Albion Alpha, which allows the sector to be largely self-reliant.
Albion Gamma
RaceArgon
Security LevelBorder
Population100.567
Planets1
Suns150 %
Gate distance100 km
Located in a vast, dense ring of debris, the Albion system quickly attracted significant interest from several mining corporations and Jonferson Space Dynamics Division. After heavy mining depleted the most easily accessible resources, Jonferco began to change the face of Albion with their Highway project. Highways promise to create a network of fast travel lanes throughout the entire system. Still under construction, until these devices are operational the gaps between developed regions are linked by Trans-Orbital Accelerators. As the gateway to the Albion system, this sector is heavily patrolled by Jonferco, Plutarch and Argon vessels.
Xenon Sector 598
RaceXenon
Security LevelBorder
Population78.891.210
Planets2
Suns150 %
Gate distance80 km
This newly discovered system shows that the Xenon are still a concern; the sector houses a secondary production facility for Xenon vessels and is home to a large defence force. Some speculate that a Xenon core system is nearby.
Xenon Sector 627
RaceXenon
Security LevelBorder
Population33.454.313
Planets2
Suns150 %
Gate distance80 km
A recent discovery, and one which caused some degree of concern, 627 shows signs of being the gateway to further Xenon sectors. Long-range scout vessels have yet to mark any confirmed transit vectors.
Xenon Core 023
RaceXenon
Security LevelCore
Population67.649.787
Planets2
Suns150 %
Gate distance80 km
023 is known to be another core Xenon sector. Communications protocol handling and re-coding for ship A.I. is known to take place in many of the stations here. Intercept and Attack patrols are carried out by Xenon vessels of all classes, many only discovered recently.
Savage Spur
RaceUnknown
 
PopulationUnknown
Planets2
Suns150 %
Gate distance90 km
Increased Kha'ak activity has meant that the Paranid have made no move to reclaim this inhospitable sector and no other race has shown interest as it borders only Paranid space. Localised Yaki activity is also a negative point to consider, leading some to believe it is used as a Pirate or Yaki safe-haven.
Empire's Edge
RaceParanid
Security LevelBorder
Population94.066.848
Planets1
Suns150 %
Gate distance40 km
Perhaps the stunning gas nebulae that dominate the view in this system and the general atmosphere of peace and tranquillity are what inspire the gorgeous jewellery crafted by the Paranid here. The tiny masterpieces they craft from Majaglit can take years to complete and are collected avariciously by art enthusiasts from around the systems.
Duke's Domain
RaceParanid
Security LevelCore
Population78.715.102
Planets1
Suns150 %
Gate distance40 km
This highly agricultural system provides much of the Soja Beans that form the basis of the Paranid diet. The highly ionised water of the system's planet contains rare organic minerals that greatly improve the flavour of Beans nurtured in it. This system suffered particularly heavy losses in the last Xenon conflict.
Emperor's Ridge
RaceParanid
Security LevelBorder
Population56.136.173
Planets3
Suns150 %
Gate distance60 km
This system contains the main Equipment Dock used to refit medium Paranid Fighters. These weapons are of the highest quality and Paranid technology is extremely reliable. This system was hit heavily in the last Xenon conflict and security is still tight. This system represents the far border of the 'Old Paranid Empire', the 'New Empire' consisting of territories claimed since the conflict.
Freedom's Reach
RaceUnknown
 
PopulationUnknown
Planets2
Suns100 %
Gate distance60 km
Ex-racing pilot and wealthy entrepreneur, Ser Alman Jonferson used some of his vast financial fortune to help sponsor construction on one of the largest and most prestigious racing circuits available. Its proximity to the lawless pirate sectors does however make security in this sector an issue. Race events held here do make for some of the most interesting races in the league calendar.
Xenon Sector 101
RaceXenon
Security LevelBorder
Population96.898.381
Planets4
Suns150 %
Gate distance70 km
After the battle in the sector known today as Nopileos' Memorial, the Xenon have used this sector as a junkyard, storing and recycling ships here. The coordinates for the gate to this sector were lost, but a recent survey by Argon Expeditionary forces have since rediscovered the gate's location.
Light of Heart
RaceArgon
Security LevelCore
Population76.265.808
Planets3
Suns150 %
Gate distance120 km
This system serves as the source of ships and equipment for the Argon settlement of areas of space recently claimed after the Xenon conflict. The majority of traffic here is comprised of Argon scout ships and transports headed from newly founded colonies and the fringe systems.
Legend's Home
RaceArgon
Security LevelCore
Population62.929.796
Planets3
Suns100 %
Gate distance70 km
Unmarked on all public-access navigational systems, until recently this sector simply did not exist. Rumours were ruthlessly quashed until Legend's Home was ready to be born; and so until then, OTAS perfected their military and technological might in secret. Their Core sector is now open, heavily defended, and still deeply engaged in Research and Development. Tread lightly.
Unknown Sector
RaceUnknown
 
PopulationUnknown
Planets3
Suns150 %
Gate distance110 km
Sector Is Not Recognised in the Database.
Eighteen Billion
RaceTeladi
Security LevelBorder
Population17.959.064
Planets3
Suns150 %
Gate distance70 km
This busy Teladi colony was named in honour of the warriors and civilians of all species who perished in the first great Xenon conflict. The system itself is sparse and lacks many basic comforts. The Teladi here are possibly even more avaricious and sneaky than their homeworld brothers.
Xenon Sector 347
RaceXenon
Security LevelBorder
Population3.961.631
Planets2
Suns150 %
Gate distance80 km
There is no data on this sector save that it contains a huge watery planet known by the Boron as 'Saa-Russ' or 'Life of the Sea' which legend insists is inhabited by giant sea dragons. Many ships have set out to explore this system, though very few have returned.
Enduring Light
RaceArgon
Security LevelBorder
PopulationUnknown
Planets2
Suns150 %
Gate distance120 km
This sector was claimed under the Military Act by the Argon military authorities, to serve as a buffer for the heavily-militarised Sector M148 beyond the South gate. It is imperative for the Argon to hold M148 given previous Terran advances.
Nathan's Voyage
RaceArgon
Security LevelBorder
Population47.443.674
Planets4
Suns100 %
Gate distance70 km
This strange system is named for a goner belief that Nathan R Gunne once visited this system, the reason for this belief is that when first entered, a piece of debris was found, after an investigation it was found to be from two ancient fleets. All the debris has been cleared up and a new system has been forged in the brown nitrogen dioxide nebula streams of the system. Pirate activity is also increased and has meant increased military patrols in this system. Many pilots tend to avoid the gas clouds, as pirate ships have been known to hide in the nebulae and then participate in surprise attacks. The local population are made of mixed labour level, from high tech support to miners.
Wastelands
RaceArgon
Security LevelBorder
Population75.180.974
Planets2
Suns150 %
Gate distance70 km
The original name for this sector was Light of Hope, until the Xenon attacked many jazuras ago. It was clear that the sector's patrols wouldn't hold out against further attacks so the colony was prepared for evacuation using small transport ships. Backup from the Argon Military was sent; four Titan class destroyers and two Colossus Carriers, complete with fighter wings. They were to escort the transport ships out of the system, but before they could get to the gate, Xenon ships jumped in and overwhelmed the destroyers and carriers. All civilian ships and one destroyer, the Challenger, escaped. Three jazuras later, an Argon force, with Boron assistance, took back Light of Hope and it was renamed Wastelands, reflecting the carnage and debris that the force found. Now cleared of that detritus and with the Xenon threat now greatly diminished, its inhabitants strive to maintain a normal existence.
Midnight Star
RaceArgon
Security LevelBorder
Population62.908.969
Planets3
Suns150 %
Gate distance120 km
Midnight Star was discovered by Argon Expeditionary Forces and named because of the angle at which the now colonised planet faces the sun, leaving one hemisphere in eternal darkness.
Belt of Aguilar
RaceArgon
Security LevelBorder
Population51.576.039
Planets3
Suns150 %
Gate distance70 km
This sector was established shortly after the initial Kha'ak invasions, and was intended as a support sector for supplying food and minerals to other Argon colonies.
Grand Exchange
RaceTeladi
Security LevelCore
Population18.071.031
Planets5
Suns150 %
Gate distance90 km
The Grand Exchange refers to the large skyscraper on the surface of Goldminer's Dream, the primary planet. The traders' exchange centre was supposed to control Teladi Company trade throughout the known universe. However repeated Kha'ak attacks on Teladi communications satellites halted the necessary communications.
Tears of Greed
RaceTeladi
Security LevelCore
Population50.630.639
Planets1
Suns100 %
Gate distance80 km
The Teladi marked this sector as a hub for all commerce involving mining and food production. Choosing not to invest too far too soon, further sector discoveries were sold to the Boron, gaining further profit from the trade lane created. Tears of Greed was born upon the countless Teladi who had invested heavily on further sector development, their only choice to return to their homeworlds broken and bankrupt.
Ocracoke's Storm
RaceYaki
Security LevelBorder
Population75.520.460
Planets1
Suns150 %
Gate distance40 km
This bleak region is home to the Yaki faction. Little else is known about this sector.
Preacher's Void
RaceParanid
Security LevelBorder
Population94.928.675
Planets4
Suns100 %
Gate distance60 km
The name is deceiving, but there is a meaning. The sector is located close to the Ma'kare star; the dominating feature is the flare that streams though the system. Because the stations are located so close to the star, all stations were fitted with a new reflective Teladianium armour that allow for the flares to hit the station and only affect it slightly. Although the shields do protect the stations by absorbing 80 percent of the energy, the rest is reflected back by the armour. The name comes from the high priest, who visited this sector shortly after discovery. Back then the flare was still at a distance, and the moving star was also at a distance, so the sector was a void. Many religious Paranid thought that the star that was drawing closer was an omen and so many preachers came to see this, hence the name.
Pontifex' Realm
RaceParanid
Security LevelBorder
Population15.041.194
Planets3
Suns150 %
Gate distance80 km
Despite fanciful miners' tales that the asteroids in this system are all made of solid Nividium they seem to be rich in only the more mundane ore and silicon. The two factories producing cheap, commercial jewellery for the export market are well defended against opportunistic attack but attract the occasional raids from determined freeloaders.
Light Water
RaceBoron
Security LevelBorder
Population4.011.457
Planets1
Suns150 %
Gate distance80 km
With the discovery of the North Gate in the neighbouring 'Shore of Infinity' sector, Light Water was founded. With a mixture of food production and solar power generators, this system has grown in importance. The name Light Water was given to this sector as the only habitable planet has an unusually low gravity for its size, its surface being mostly covered in water. The Boron have recently founded a planet-based colony using materials that were destined for the LooManckStrat's Legacy system before plans were scrapped.
Montalaar
RaceArgon
Security LevelCore
Population82.346.130
Planets2
Suns150 %
Gate distance65 km
This mining outpost is still being founded near the red gas giant 'Hitt's Eye'. The trading, food and materials installations are in place and waiting to service the eagerly awaited private mining outfits who are always looking for new sources of minerals.
Avarice
RaceTeladi
Security LevelBorder
Population1.017.671
Planets2
Suns150 %
Gate distance150 km
Ruined by dreams of avarice, this sector was originally claimed by a Teladi entrepreneur, eager to expand to ever greater frontiers. But within his investments at Grand Exchange lay the seeds of despair that eventually led to this sector being placed under auction, in the hope that salvation would be financial, if nothing more.
New Income
RaceTeladi
Security LevelBorder
Population72.271.354
Planets2
Suns100 %
Gate distance100 km
The Teladi claimed this system with the sole intention of colonising the two massive planets here. The awful fate of the first scouting parties to the planets' surfaces and the discovery of the hostile nature of the indigenous life forms dwelling there have ended such plans and the system is slowly decaying into a place of fear, lawlessness and anarchy.
Ianamus Zura
RaceTeladi
Security LevelCore
Population1.712.354.144
Planets2
Suns100 %
Gate distance70 km
The Teladi have only recently re-discovered this historically important system. Ianamus Zura already has its own thriving economy, mainly due to its position on a busy trade route. It provides a broad range of raw materials to many neighbouring systems and serves as the HQ of both the Profit Guild and Teladi Company in the new territories.
Homily of Perpetuity
RaceTeladi
Security LevelCore
Population10.298.988
Planets1
Suns100 %
Gate distance80 km
The eternal story, of growth and development, profit and expansion; all of these things are the very essence of Teladi commerce. This Core sector specialises in high-tech goods and energy production. There are rumours that the story does not end within this region. Many will attest to the Teladi proverb that there is profit in exploration.
Unknown Sector
RaceUnknown
 
PopulationUnknown
Planets1
Suns150 %
Gate distance40 km
Sector Is Not Recognised in the Database.
Argon Sector M148
RaceArgon
Security LevelBorder
Population189.765
Planets0
Suns150 %
Gate distance80 km
Fully militarised, all traffic within this sector is marked for intense scrutiny. Nominal access to Shipyard and Equipment Dock facilities are authorised once security clearance has been confirmed. Any interference with military affairs will be dealt with by lethal and overwhelming force.
Interworlds
RaceArgon
Security LevelBorder
Population73.187.828
Planets3
Suns150 %
Gate distance60 km
Interworlds is so called because of its strange arrangement of planets; two planets inhabit the system and create a bottleneck with the jump gate route. The entire system was only accessible via one lone gate when first discovered. Originally an agricultural colony built by the Argon to supply food supplies to rest of the Argon Federation, Interworlds has expanded to include more high tech stations and products. It is also home to the 4th Argon Expeditionary Force, which is still looking for any new gate routes that can be used.
Merchant Haven
RaceTeladi
Security LevelBorder
Population72.421.172
Planets2
Suns100 %
Gate distance60 km
Merchant Haven was established to be a major trade port for the new Teladi expansion campaign. However the plans failed when surprise attacks by hostile forces stopped the advance into nearby systems. The sector now serves the local Teladi population and trades with the nearby Argon and Split.
Senator's Badlands
RaceYaki
Security LevelBorder
Population985.744
Planets2
Suns150 %
Gate distance90 km
Mired in the torment of a war without honour, rumour suggests the Yaki have chosen this sector as a point of respite and for many of them, a place to call home. Argon and Paranid scouts returning from missions have reported ships known to be of Yaki origin, patrolling both this and the adjacent sector of Ocracoke's Storm. Clearly both sectors offer a battlefront upon which to launch further attacks, while protecting the dark secrets thought to dwell deep within the Badlands. The sector's name is a clear sign of defiance to the Argon and a warning of past mistakes for the Teladi.
Duke's Vision
RaceParanid
Security LevelBorder
Population86.984.151
Planets1
Suns100 %
Gate distance100 km
The last great Duke came to this sector and after a few short stazuras being in the system he collapsed and fell into unconsciousness. When he woke up he claimed he had visions of a great battle in this system between the Paranid and a strange alien race, now known to be the Kha'ak. The Great Duke decided to consult the monks at the Great Monastery on Paranid Prime in the valley of the setting star. His visions did not occur again and he was granted permission to set up a new temple in this system where he first had his vision. He died without ever knowing the true nature of his visions, or the horror that would follow.
Emperor's Wisdom
RaceParanid
Security LevelBorder
Population97.397.504
Planets3
Suns150 %
Gate distance160 km
This sector is considered to be one of high importance. In ancient times the Emperor's palace in the high mountains of the Paranid Homeworld became so cold the ice would keep away any travellers. The Emperor chose on such occasions to stay at his winter palace in the equatorial region. When the Xenon nearly destroyed Paranid Prime's atmosphere, the equatorial region was all but lost. Until recently the Emperor stayed at his palace in the mountains, accessible because of the heat from the Xenon experiment. In order to keep with tradition he set up a new winter palace in this sector, overlooking a great lake at the foot on the Kar Miat Mountains. In the winter of Paranid Prime's northern hemisphere, the Emperor usually occupies this sector with his advisory Dukes, keeping the long tradition that was lost for so long.
Trinity Sanctum
RaceParanid
Security LevelCore
Population99.350.697
Planets3
Suns100 %
Gate distance60 km
This system's heavy security is due to its principal export - Jewellery and Maja Snails. The wild and untamed twin planets here are home to a nomadic workforce, famous for their expertise in raising the delicate snails. These shy, reclusive Paranid tend Snail Farms across all known space. The most valuable installations in this system are protected on two sides by artificially constructed asteroid belts.
Preacher's Refuge
RaceParanid
Security LevelBorder
Population22.351.175
Planets2
Suns100 %
Gate distance65 km
Despite being the furthest Paranid system from Paranid Prime the Xaarist Priests run Preacher's Refuge with strict religious fervour and propriety. Their quiet and devoted worker-monks produce exquisite jewellery, inspirational 'Xja' poetry and the very best in automated, semi-intelligent weapons.
Shore of Infinity
RaceBoron
Security LevelBorder
Population77.313.198
Planets2
Suns150 %
Gate distance60 km
Of little use to the Paranid, this system is leased by the Boron who have a budding outpost of refineries and chemical plants here. Limited trade between the Paranid and Boron takes place here and relations between the species are amicable. In return for Paranid protection the Boron lend their extensive knowledge in biochemistry to the Paranid efforts in cyber biology.
Lucky Planets
RaceBoron
Security LevelCore
Population88.268.345
Planets3
Suns100 %
Gate distance60 km
This asteroid scattered system provides much of the organic supplies required by the 'New Boron Colonies'. Many of the ships used in building and servicing the surrounding Boron systems are built here.
Rolk's Legacy
RaceBoron
Security LevelCore
Population36.482.277
Planets3
Suns150 %
Gate distance90 km
This new Boron colony is being constructed with the aid of the Argon. After heavy losses in the Split and Xenon conflicts the Boron are eager not to confine themselves to one cluster of systems as they have in the past. The foundations of a thriving mining colony have already been completed and stage two is well underway.
Great Trench
RaceBoron
Security LevelBorder
Population17.117.736
Planets2
Suns100 %
Gate distance85 km
This busy Boron mining colony doubles as a refit and supply centre for Boron ships working the new colonies. Harsh conditions and pirate raids make the Boron who dwell here harder and more cynical than their compatriots nearer the Boron home systems.
Ceo's Doubt
RaceTeladi
Security LevelBorder
Population8.313.813
Planets4
Suns150 %
Gate distance60 km
This system is typical of small scale Teladi trading outposts. It produces Teladi speciality goods as well as traditional foodstuffs both for local and export markets. The Teladi merchants here trade mainly with the Boron living in neighbouring space but naturally they welcome any visitor with credit to spare.
Acquisition Repository
RacePirates
Security LevelBorder
Population52.575.187
Planets0
Suns150 %
Gate distance80 km
Currently contested by both Pirate and Teladi forces, this sector is profitable and deadly in equal measure. Diplomacy is carried out with shields raised and targets locked. Your presence may be considered a threat to either side.
Gaian Star
RacePirates
Security LevelBorder
Population4.925.968
Planets2
Suns150 %
Gate distance80 km
Held by Pirate forces consumed with a deep and abiding hatred for the legend of Gunne, Gaian Star is bathed in the blood of countless Goner priests who attempted to turn the tide of aggression. Some Goner sects believe the spirit of Gunne himself turned the skies red in his rage at the loss of so many souls in his name.
Mercenaries Rift
RacePirates
Security LevelBorder
PopulationUnknown
Planets2
Suns100 %
Gate distance90 km
This sector was ignored for a long time. Now, with the ongoing war and the associated increase in smuggling and looting activities by pirate raiders, it was just a matter of time before it would become home to one of the local pirate clans.
Maelstrom
RacePirates
Security LevelBorder
Population40.499.344
Planets3
Suns100 %
Gate distance160 km
The Teladi discovered this sector shortly after they occupied the neighbouring Merchant Haven system. A strong magnetic storm blocked their sensors and a fleet of pirate vessels ambushed the explorers and destroyed their vessels. The Teladi have not returned.
Weaver's Tempest
RaceYaki
Security LevelCore
Population12.014.436
Planets3
Suns150 %
Gate distance100 km
Home to the Yaki, the most deadly and ruthless of pirates, Kailan Weaver founded this sector after the largest pirate offensive ever known against Split forces attempting to gain a permanent foothold. Her stunning victory, with calculated strikes that bore the mark of military precision, won her the honour and respect of the Split, and a sector now dedicated to her memory.
Bad Debt
RaceTeladi
Security LevelBorder
Population11.835.235
Planets2
Suns150 %
Gate distance55 km
Being the first and only Teladi Sector located next to a Paranid Sector, the Teladi opened this sector for massive amounts of trade, but trade with the Paranid was not a sensible decision. Turnover was low and few Paranid passed through sectors with only the odd ship coming in for supplies. The Teladi Chairman for this sector noticed they were slowly going into debt and so pulled out most of the high tech factories. The sector was then dubbed Bad Debt and the name has since stuck. Although relations between the two races are improving, trade is increasing at a minimal rate. Because of this debt the Teladi trade dock is relatively quiet, with cargo bays remaining empty and most market sections closed off and in a state of decay.
Gunne's Crusade
RacePirates
Security LevelBorder
Population34.471.962
Planets0
Suns150 %
Gate distance80 km
A known haven for pirate forces, the sector was recently discovered after an attack in Montalaar lead Argon security forces to their jump-point. The Argon continue to deploy forces in an effort to take this sector once and for all. Many believe the battle will last far longer than the Argon are willing to admit.
LooManckStrat's Legacy
RacePirates
Security LevelBorder
Population46.645.608
Planets0
Suns0 %
Gate distance40 km
This dark system is located on the far edge of the Garenisk Void, a large area of space where no stars can form. The remnants of an ancient battle were found in this system by a Boron fleet on its first pass through this system. Subsequently many jazuras of archaeology and recovery was undertaken with the assistance of the Argon. After the system was cleared of debris, Boron colonial ships were cleared to move in, but the jump into the system did not go as planned. On entry, they found themselves in the middle of a pirate ambush. The fourteen colonial passenger and freighter ships were destroyed with the capture of some smaller craft. Over two thousand Boron were killed. The pirates have since planted a large minefield in the hope of capturing other ships; travel through this system should be taken with great care.
Spaceweed Grove
RacePirates
Security LevelBorder
Population66.621.013
Planets0
Suns150 %
Gate distance80 km
Despite a growing Teladi presence in this sector, and plans to take over control, pirate forces in this sector simply don't care. Perhaps mindful that the primary commerce here involves narcotics, the Teladi are happy to take advantage of the situation.
Althes
RaceTerran
Security LevelBorder
Population14.051.998
Planets0
Suns150 %
Gate distance70 km
Providing further evidence that 'someone' can reconfigure jumpgate links, this sector was found during the Terran expansion into the galaxy, having previously gone undiscovered by Terran fleets hundreds of years ago. No further information exists regarding this sector.
Lost Order
RacePirates
Security LevelBorder
PopulationUnknown
Planets3
Suns100 %
Gate distance90 km
Not much is known about what goes on in this sector. It is used as a safe haven by those who don't want to be found. Both pirates and the authorities avoid this sector for the most part.
Rhy's Crusade
RaceSplit
Security LevelCore
Population34.776.336
Planets2
Suns150 %
Gate distance60 km
The leader of the Split family Rhy discovered and occupied this sector shortly after the Kha'ak invasions began. The sector was supposedly taken from the Kha'ak by the Rhy Family in an unconfirmed story.
Rhy's Desire
RaceSplit
Security LevelBorder
Population67.394.376
Planets2
Suns100 %
Gate distance60 km
This sector contains one half of Family Rhy's assets. They use this system as a supply depot to passing split craft. The planet's main colony consists of a large geodesic dome. Inside one can find large amounts of weaponry being sold in armoury markets. Pirate activity in this system is also increased because of the local activity, but the Rhy Family does nothing to stop this. Being on the border of the local Teladi Sectors, Rhy's Desire can usually find large numbers of Teladi coming in to trade and purchase these illegal goods.
Ministry of Finance
RaceTeladi
Security LevelCore
Population798.961
Planets3
Suns150 %
Gate distance150 km
The pride of the local Teladi sectors is this colony; the high tower of the Ministry of Finance stands high on the planet's surface. The Ministry was set up to oversee the Company's finances when setting up new sectors, although this wing of the Teladi Company wasn't entirely successful. When the neighbouring system, Bad Debt, was first opened to the public, the sector ran into trouble and the Ministry was held responsible. The colony skyline is dominated by the 80 story tower that casts a shadow over the gardens of trade, a large garden filled with markets and made more appealing to visiting Argon and Boron traders.
Rhonkar's Trial
RaceSplit
Security LevelBorder
Population30.200.937
Planets1
Suns150 %
Gate distance80 km
Originally held by the Boron, there remains an uneasy truce here. Several high-ranking members of Family Rhonkar, accused of unauthorised attempts to purge the sector of all Boron occupation, were placed on trial and summarily executed for genocide. While time has eased the pain of those who remember, forgiveness is far from forthcoming.
Unknown Sector
RaceUnknown
 
Population0
Planets2
Suns150 %
Gate distance120 km
Sector Is Not Recognised in the Database.
Clarity's End
RaceParanid
Security LevelBorder
Population61.125.739
Planets1
Suns150 %
Gate distance80 km
Long-range scout patrols from Cardinal's Domain ventured upon this sector at the same time as the arrival of a mining expedition from Aladna Hill. The resulting tensions did little but re-open old wounds. Few Paranid would deny the opportunity to fan the flames of a war brought over from the old world.
Third Redemption
RaceParanid
Security LevelBorder
Population57.455.200
Planets1
Suns150 %
Gate distance80 km
Caught between the expansion of both races, the Paranid hold this sector while facing continual incursions from the Argon. It serves as a place of rest for those known as The Fallen, priests who have lost their way amongst the stars. Redemption comes to all, in time.
Perdition's End
RaceParanid
Security LevelBorder
Population22.500
Planets0
Suns150 %
Gate distance80 km
Perdition's flames brought fear to the hearts of both Argon and Paranid, and fury and rage from both sides have quenched the firestorm that burned through this sector. Perdition's end may soon be near, but the fires of conquest still burn brightly.
Mi Ton's Refuge
RacePirates
Security LevelBorder
Population86.287.983
Planets4
Suns100 %
Gate distance180 km
This sector was worthless to other races, inaccessible by other races because of the minefield in the sector to the north. This sector was originally a boron research sector, and with a handful of stations this colony was a working one. When the colony plans for LooManckStrat's Legacy fell though after a pirate attack this colony had to be abandoned. Some stations were scuttled while others were later reactivated by pirate forces who have now laid claim to this system.
Aldrin
RaceTerran
Security LevelBorder
Population80.990.024
Planets0
Suns300 %
Gate distance600 km
Many believed Aldrin to be lost if not completely destroyed centuries ago. Now, the "Lost Colony", recovered from the void of space, is home to those who have made good use of surviving terraformer ships, still benevolent from their isolation. Their offering of secrets long-forgotten gives hope for the continued survival of all races.
Aldrin 2
RaceTerran
Security LevelBorder
Population6.094.032
Planets2
Suns300 %
Gate distance60 km
This sector was once a quiet area, in which the only feature was the deactivated jumpgate drifting lifelessly in orbit of the planet Armstrong. With the growing Terran interest in the jumpgate, this area of space quickly transformed into a thriving hub where technology and knowledge are traded between the two peoples.
Megnir
RaceTerran
Security LevelBorder
Population56.160.524
Planets2
Suns300 %
Gate distance110 km
This long-lost frontier sector was once part of the Terran drive to explore the gate network. It now bears the scars of rampant Terraformers who transformed the planet into an unforgiving wasteland, denying the colonial inhabitants a quick death.
Segaris
RaceTerran
Security LevelBorder
Population61.052.140
Planets3
Suns150 %
Gate distance130 km
New Portsmouth, the principal settlement of the planet Terranova, is still intact after the Terraformer war. Its population fled the planet soon after the first Terraformer entered the sector. After a battle in low orbit, the Terran ships managed to retreat to the next sector. The Terraformers destroyed only the planet's ecosystem and climate, curiously leaving artificial structures undamaged.
Xenon Sector
RaceXenon
Security LevelBorder
Population66.467.753
Planets1
Suns150 %
Gate distance90 km
Once planned as a mining colony, this sector fell under the Terraformers' control early in the conflict. They quickly overwhelmed the colonising ships and began Terraforming the planet relentlessly until it was no longer suitable for life. Some of the Xenon in this sector show battle scars of Commonwealth origin, supporting the theory that they used the Hub to traverse between the Commonwealth and this Terran frontier region, where they evolved.
Family Rhy
RaceSplit
Security LevelCore
Population76.234.242
Planets2
Suns150 %
Gate distance70 km
The lesser family of Rhy, in the days before space colonisation, spent most of their time on Split Prime, using their knowledge of espionage and sabotage to plunder other families resources and claim them as salvage. Rhy moved off-world to their own system when they became a more powerful family, after helping the family Rhonkar in their battle against the old Patriarch. This sector contains half of the family's assets in space trading, including their own carrier. Rhy no longer focuses solely on espionage and have started to build up their own military. There are also rumours in local bars of a hidden gate in or near to this system.
Wretched Skies
RaceSplit
Security LevelBorder
Population38.434.297
Planets0
Suns150 %
Gate distance80 km
Those who enter here do so for two reasons alone. To kill or be killed. Executor squads routinely patrol, laying in wait for pilots escorted into the sector to face their final moments before being taken by the void. The outer rim is littered with the corpses and wreckage of the damned and the wretched.
The Shallows
RaceSplit
Security LevelBorder
Population5.611.088
Planets1
Suns150 %
Gate distance80 km
Originally deemed to be impossible to settle due to deeply drifting nebulae, The Shallows remained largely unpopulated. With recent solar flares having helped to clear the nebulae, building has continued at greater depths. Both Split and Boron forces currently contest this area, both eager to regain lost ground.
Desecrated Skies
RacePirates
Security LevelBorder
Population55.734.451
Planets1
Suns150 %
Gate distance80 km
Savaged by conflict and greed, this sector remains in turmoil. Internal power-struggles between pirate factions leave any entry to this sector one of great risk. Paranid attempts to cleanse this sector are frequent and forceful.
Moo-Kye's Revenge
RacePirates
Security LevelBorder
Population17.568.663
Planets3
Suns150 %
Gate distance70 km
This rogue sector is on the main trade lane between old sectors and more recent expansions of the Paranid Empire. A small trading post that runs itself independently from other races. It has little or no police, with pirate raiding parties taking the opportunity to seize power in this system. Most ships that come though this sector can be expected to come under some form of attack, and with the Paranid not willing to send in forces to assist ships with the exception of other Paranid traders, there is little chance of official help.
Perpetual Sin
RaceParanid
Security LevelBorder
Population46.750.408
Planets2
Suns100 %
Gate distance80 km
This sector, when discovered by the Paranid, was awash with Kha'ak. Paranid forces had daily skirmishes with them until one day, the Kha'ak completely disappeared from the sector, never to be seen there again.
Unknown Sector
RaceUnknown
 
PopulationUnknown
Planets4
Suns150 %
Gate distance120 km
Sector Is Not Recognised in the Database.
Bright Profit
RaceTeladi
Security LevelBorder
Population34.046.203
Planets1
Suns150 %
Gate distance80 km
Benefiting from both the protection of the nearby Pirate Base, as well as business in the more illicit of wares, Bright Profit strikes a fine balance between conflict and trade. Skirmishes are rare, and usually due to intoxication of one kind or another.
Depths of Silence
RaceBoron
Security LevelCore
Population68.190.712
Planets1
Suns150 %
Gate distance80 km
The RBMD or Royal Boron Military Defence, system 'Depths of Silence', was formed to build new ships and develop new technologies. This system is heavily guarded in case of attack by Xenon or other forces hostile to the Boron Navy. The sector is filled with high-tech Boron Stations, including those that specialise in the production of new Boron weapons systems. Entrance to this system is granted if you're carrying cargo to this system, or if you have previous access rights.
Dark Waters
RaceBoron
Security LevelBorder
Population96.999.031
Planets2
Suns150 %
Gate distance110 km
This system is rumoured to have a hidden gate leading to a Boron military facility. If you enter this system there is a great possibility that the local military police force will scan your ship; if you have hostile intentions you will be attacked. It is this tightened security that has led to these rumours. The sector itself is a small trade outpost with little need for high tech goods.
Reservoir of Tranquillity
RaceBoron
Security LevelCore
Population57.860.504
Planets1
Suns150 %
Gate distance50 km
Located near the giant star of Lehril, this system is a source of strategic power for the Boron. Being a border colony to the local Split Family, this sector also acts as a crossroads for other Boron settlements, making it particularly important for passing trade. It is guarded by a lone destroyer with escorts, thus pirate activity here is minimal.
Barren Shores
RaceBoron
Security LevelBorder
Population35.880.895
Planets3
Suns100 %
Gate distance100 km
This system was originally empty with a few asteroids creating a barrier near the gate, this was until the Boron moved the gate away from the vein of asteroids. Barren Shores today has become a thriving trade colony with exports being high. Whether high-tech goods are available at this time is unknown.
Priest Refuge
RaceParanid
Security LevelBorder
Population63.475.181
Planets1
Suns150 %
Gate distance150 km
This sector was formed shortly after the claiming of the sector to the south. Set up originally as a monastery, it provided a place for the passing priests to pray and hold quiet meditation. Military forces were virtually non-existent during early settlement, leaving the monastery open to attack by raiding parties from the nearby Pirate sectors. The Priests held their position in the safety of the temple caverns for several Tazuras before the Paranid managed to get a destroyer in the sector to protect it. The destroyer has now moved to the next sector to prevent such insertions into Paranid territory.
Cardinal's Domain
RaceParanid
Security LevelCore
Population70.268.393
Planets1
Suns150 %
Gate distance70 km
With most of the Paranid now in space-borne colonies, the high priest of the Paranid chose to seek a new Cardinal to set up his religious sections in the new Duchy Systems. This sector is now home to the Cardinal who chose this sector for the capital of the Second Duchy. The system boasts shipyard facilities, and equipment docks, as well as being guarded by a Destroyer ship, mainly for protection from the Pirates from past the north gate.
Sacred Relic
RaceParanid
Security LevelBorder
Population48.778.178
Planets3
Suns150 %
Gate distance130 km
When the Paranid first entered this system they found an empty sector accessible by two gates, but the planet remains a mystery here. There are a few remnants of a civilization with one relic - a needle-like object made from stone that stands 3 stories high, in the middle of what may have been a city. At the foot of the monument a large gemstone was found inside a carved stone case. After prolonged surveys it was discovered that there was once a large building here, which was thought to be a temple. Scientists today are still trying to understand what the script on the needle object means.
Sanctity of Corruption
RaceTeladi
Security LevelBorder
Population96.869.334
Planets1
Suns150 %
Gate distance80 km
The Teladi who settled this region chose to do so not entirely out of the desire for profit. Knowing all too many sectors flourished from under-handed deals and kick-backs, business here remains both noble and honest, for now at least.
Company Strength
RaceTeladi
Security LevelBorder
Population76.244.961
Planets2
Suns150 %
Gate distance80 km
Forging ahead with the combined strength of a mining and military operation, the Teladi have strengthened their foothold in the new colonies with this sector. Their plans however do not rest within these gates alone.
Shining Currents
RaceBoron
Security LevelBorder
Population6.121.744
Planets2
Suns100 %
Gate distance135 km
The Boron sector of Shining Currents was founded as a food production centre to aid the continuing growth of the Boron Kingdom. The name comes from the reflection of the mercury ocean on the moon of the primary planet.
Great Reef
RaceBoron
Security LevelCore
Population26.539.242
Planets3
Suns150 %
Gate distance60 km
This sector holds a major settlement recently set up by the Boron, a construction colony based on ship production. The system is named for the nebula that is located nearby. The colony itself has facilities for both families and the military, with municipal recreation domes containing restaurants, water-parks and marinas.
Spring of Belief
RaceParanid
Security LevelBorder
Population97.823.681
Planets2
Suns150 %
Gate distance80 km
Spring of Belief was originally a Boron sector named "Queen's Paradise". An accident during a scientific experiment on the planet's surface released vast amounts of radiation. Soon after, the local population started to die of a mysterious disease. When it was discovered that the radiation was the cause, the Boron Government ordered an evacuation of the sector. Xenon fleets also tried to inhabit the sector, but the radiation affected electronic systems onboard their craft. As the radiation grew weaker the Paranid finally settled in this system and claimed it as their own. With the radiation now a minor problem the Boron Government has tried to reclaim the system, but the Paranid Government refuses to give up their tenure.
Friar's Retreat
RaceParanid
Security LevelBorder
Population88.087.370
Planets2
Suns150 %
Gate distance60 km
This sector is occupied by one planet and the remains of its only moon. It is unknown how the moon was destroyed in this manner, but the fallout has caused the planet's atmosphere to become irradiated, leaving it deadly to all forms of life. When the Paranid moved in, they set up a standard colony with basic resources. Hopefully in time more will be built.
Pontifex' Seclusion
RaceParanid
Security LevelBorder
Population51.064.529
Planets2
Suns150 %
Gate distance60 km
This is last sector to be occupied in the New Duchy Sectors. This sector is famed for its lack of hospitality. It is said to be a retreat for the Pontifex in case he needs to leave the main sectors and be out of contact for one reason or another. Deep within the Second Duchy, this sector is hard to reach, especially with the pirate sectors inhabiting a route into this area.
Duke's Citadel
RaceParanid
Security LevelCore
Population51.107.455
Planets3
Suns150 %
Gate distance40 km
The Priest Duke brought this sector into being with only one thought. Overwhelming firepower. Heavily militarised, with both Shipyard and Equipment Dock facilities, it is both Citadel and Fortress. Your presence here will not go unnoticed.
Queen's Retribution
RaceBoron
Security LevelCore
Population95.353.606
Planets2
Suns150 %
Gate distance80 km
In striking out against the growing conflict with the Split, Menelaus established this sector to be the first in the new colonies. A Core sector, specialising in technological and military output, hell hath no fury greater than a Queen's retribution.
Hollow Infinity
RaceBoron
Security LevelBorder
Population99.953.210
Planets1
Suns150 %
Gate distance80 km
The Boron have established this sector to take advantage of the resources needed for growth of military and technological industry and nearby sectors. Agricultural and mineral output is both secure and of considerable volume.
Mists of Elysium
RaceBoron
Security LevelBorder
Population95.246.068
Planets4
Suns150 %
Gate distance200 km
The planet Elysium is described as a peaceful paradise world filled with lush plant life. The lowlands, however, are filled with a thick mist for half of the planet's day. This does not seem to worry the Boron, who remain at some distance within their deep-sea homes.
Quiet Tides
RaceBoron
Security LevelBorder
Population47.151.384
Planets2
Suns150 %
Gate distance80 km
This serene sector was populated by the Boron to support the local economy with agricultural goods. While the nearby pirate sector may represent a threat, this sector is considered to be one of the safest; a perfect place for relaxation.
Emperor's Pride
RaceParanid
Security LevelBorder
Population67.342.537
Planets3
Suns100 %
Gate distance40 km
This sector has recently been populated by hard-line Paranid religious fanatics who chose to leave Unholy Descent after what they considered to be the sector's decline into unholiness. There is a tense and xenophobic atmosphere in the sector and very little communication exists with its neighbour.
Unholy Descent
RaceParanid
Security LevelBorder
Population8.461.859
Planets2
Suns150 %
Gate distance80 km
This sector lies in low orbit of the hostile planet Xhar'Bar, where the Xaarist priests accused early colonists of not following the Paranid religion.
Consecrated Fire
RaceParanid
Security LevelBorder
Population72.001.352
Planets5
Suns150 %
Gate distance115 km
The fire pits of the planet of XaarXen were deemed to be holy by the priests of the Paranid Xaarist religion, after the original expedition vessel was consumed by a firestorm that formed from one of these pits.
Heaven's Assertion
RaceParanid
Security LevelBorder
Population85.445.932
Planets4
Suns150 %
Gate distance80 km
The Priest Xaar ordained this sector in clear understanding that the nearby nova was seen by many to be a gateway to higher dimensions. Deemed secure enough for a strong agricultural and mining operation, it also proved to be a gateway to the Split expansion, and a means by which to curtail further Boron growth.
Patriarch's Conclusion
RaceSplit
Security LevelCore
Population25.635.960
Planets3
Suns150 %
Gate distance80 km
One of the Split's more remote Core sectors with a moderate output of agricultural products. Military operations here serve as a base for the building conflict in nearby sectors. Tension with the Boron is already high and set to escalate.
Contorted Dominion
RaceSplit
Security LevelBorder
Population18.978.082
Planets4
Suns100 %
Gate distance80 km
The Split have chosen to maintain this sector as little more than a trench upon which to launch further attacks against the Boron in nearby sectors. Boron incursions are routine, as they struggle to regain control. There is little here that does not involve war or conquest.
Faded Dreams
RaceBoron
Security LevelBorder
Population43.446.161
Planets1
Suns150 %
Gate distance80 km
The Boron colonised this sector with dreams of such magnificence even the Queen offered her blessings. Flourishing for a great while, such dreams indeed became reality until the Split discovered and gained control over the connecting sector. Trade turned to war and dreams once cherished were left faded and broken.
Queen's Harbour
RaceBoron
Security LevelCore
Population60.583.643
Planets1
Suns150 %
Gate distance80 km
Specialising in food and power storage technology, Queen's Harbour offers a wide array of wares. It is used as a re-supply point for many major passenger transports, and on occasion, the Queen's own personal carrier.
Menelau's Oasis
RaceBoron
Security LevelBorder
Population52.699.010
Planets1
Suns150 %
Gate distance80 km
Once a haven for the Queen herself, Menelaus no longer retreats here in times of trouble. Conflict in nearby sectors has borne a wealth of agriculture, high-tech goods and military hardware needed to supply the war front.
Vestibule of Creation
RacePirates
Security LevelBorder
Population66.651.999
Planets2
Suns100 %
Gate distance40 km
Once thought by the Paranid to be a portal to the Ancients, such beliefs were quickly quashed in the realisation that Pirate signalling beacons were the cause of their delusion. After an embarrassing retreat, this sector became the domain of the lawless.
Unseen Domain
RaceParanid
Security LevelBorder
Population56.581.728
Planets3
Suns150 %
Gate distance200 km
This sector has only recently become part of the Paranid Empire. It hosts Paranid citizens who feel that a life of exclusion and exile are the only true way to enlightenment. The Paranid in this sector have little time for lesser beings and even less inclination to have any dealings with them. This is reflected by the distinct lack of trading opportunities in the sector.
Unknown Sector
RaceUnknown
 
PopulationUnknown
Planets7
Suns150 %
Gate distance140 km
Sector Is Not Recognised in the Database.
Lasting Vengeance
RacePirates
Security LevelBorder
PopulationUnknown
Planets3
Suns150 %
Gate distance80 km
This little-known sector has been occupied by the Paranid Pirate Duke and his army, known for their coldness and cruelty. Only a very few ships are allowed to enter the sector, and only a few of those dare to do business with the Duke.
Thyn's Excavation
RaceSplit
Security LevelBorder
Population12.312.453
Planets3
Suns150 %
Gate distance80 km
Holding the Strong Arms HQ, Thyn's Excavation provides funds and resources for the ongoing conflict in Veil of Delusion. Naturally this has extended to arms shipments wherever else they are needed. For the Split, the price of war is never too high.
Veil of Delusion
RacePirates
Security LevelBorder
Population70.286.089
Planets2
Suns150 %
Gate distance80 km
This sector began life in relative peace, both sides sharing resources equally. Open conflict between the Split and Boron soon changed that. Now a mire of lawlessness, the Boron no longer have the resources needed to simultaneously engage both Pirate and Split forces.
Distant Clouds
RaceBoron
Security LevelBorder
Population79.326.034
Planets0
Suns150 %
Gate distance80 km
This sector, claimed only very recently, is the result of a Boron Royal Research Institute effort to scout for rare minerals in asteroid-rich sectors. Given its proximity to Boron territory and the absence of any objections from other interested parties, a major mineral survey was set in motion. Unfortunately the effort did not pay off and no particularly valuable minerals were found. It is now home to a small mining colony in the hopes that at least some of the costs can be recouped.
Info
39x Argon
30x Boron
30x Split
30x Paranid
32x Teladi
11x Xenon
23x Pirates
2x Goner
8x Unknown
30x Terran
3x Yaki
X3:AP v3.0 - Map 2014-12-17
"Education is a progressive discovery of our own ignorance."
- Will Durant